I have decided on the basic structure of the adventure I'll run at Pacificon, but as some people that want to play it also read here I wont spoil it. What I will do is chronicle the steps I go through in its creation and how they also serve as stepping stones for creation of the campaign setting I intend to publish. I find that the most difficult part of the creative process for me is the blank page. I have an idea now and that is the toughest part.
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